


I recall your card is 128MB so that should not be an issue. X-Plane will use all the VRAM you can throw at it. It's hard to do six minutes at a time in the demo. It maybe averages 5-10 fps slower than v7 but I'm still playing with settings. Not sure about the v8 sysreqs either, but the demo is running pretty well on my MDD 1.25 SP. I no longer have the G3 (or ADB joystick) so I'm looking for a USB joystick/controller for my MDD. On my old G3 Dekstop I was running OS 9 versions of Fly! (version 1) and F/A-18 Hornet 1.2 & Korea 3.0 with an ADB CH Products F16 Fighterstick, but found the joystick action was fairly sensitive and hard to keep trimmed and didn't really use them that much. But a new video card is always an option. I am thinking my GeForce4 Ti probably would run the older flight sims better in OS 9 than any of the newer ones that require 10.4 (I can boot either).
FLIGHTGEAR FOR MAC REVIEW SIMULATOR
This includes an over-hauled generic autopilot and support for ortho-photo scenery, as well as many bug-fixes.I was wondering if any of the fellow MDD users here has a favorite OS X (or 9) flight simulator that they recommend, that would run well on a MDD, and a good USB joystick/controller.ĭoes X-Plane (any particular preferred version) run well?Īny one with first-hand experience care to share a quick review or pointers on how well it runs on their MDD? Scenery tiles are paged (loaded/unloaded) in a separate thread to minimize the frame rate hit when you need to load new areas.This allows for realistic night VFR flying with the ability to spot towns and cities and follow roads. Nice scenery night lighting with ground lighting concentrated in urban areas (based on real maps) and headlights visible on major highways.Scenery includes all vmap0 lakes, rivers, roads, railroads, cities, towns, land cover, etc.Accurate terrain worldwide, based on the most recently released SRTM terrain data.) 3 arc second resolution (about 90m post spacing) for North and South America, Europe, Asia, Africa, and Australia.(I'm not sure that's a feature or a problem!) But it means we have pretty detailed coverage of the entire world. Directional airport lighting that smoothly changes intensity as your relative view direction changes.Sloping runways (runways change elevation like they usually do in real life.).Taxiways available for many larger airports (even including the green center line lights when appropriate.).Correct runway markings and placement, correct runway and approach lighting.
FLIGHTGEAR FOR MAC REVIEW FULL
Over 20,000 real world airports included in the full scenery set.
FLIGHTGEAR FOR MAC REVIEW CODE
Source code for the entire project is available and licensed under the GNU General Public License. We hope that this project will be interesting and useful to many people in many areas. There are many exciting possibilities for an open, free flight sim. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing. The goal of the FlightGear project is to create a sophisticated and open flight simulator framework for use in research or academic environments, pilot training, as an industry engineering tool, for DIY-ers to pursue their favorite interesting flight simulation idea, and last but certainly not least as a fun, realistic, and challenging desktop flight simulator.
